PITA 049

PITA attendees

Topic 1: How do you make change STICK in your organisation?

  • Trial & Error - when you push hard enough, brute force sometimes works 

  • Frame what they are stopping - remind people of what they are NOT going to do, to make space for new things

  • ANTIPATTERNS: 

    • reverting when things aren’t going well, so remove fear and pressure where possible

    • Look at what hasn’t worked - throwing money/people/resource may not do it

    • Leaders can destroy years of progress in a couple of months (from Marty Cagan’s Transformed workshop)

    • People trying to find alternate paths outside around obstacles

  • My guiding principle is following R. Buckminster Fuller’s quote: “You never change things by fighting the existing reality. To change something, build a new model that makes the existing model obsolete.”

  • Switch book - 3 angles - Motivating the elephant, Direct the rider, Shape (clear?) the path 

  • It takes time - it may not happen now, but sowing the seeds has value

  • In my experience the context means various elements of the Kotter's change model still apply - created sometime ago but all the points it makes still relevant

  • Remember - people may take different time frames to buy in

  • Celebrate success - remind people of WHY you’re doing this, give them a story (of the bad, the reasons, and what good looks like)

  • Repetition, continual reminders of what we’re trying to do. Breaking the habit of doing it the old way - to help them notice “when this happened before we used to this, and now we do this”. “I’m noticing that I want to go and micromanage, but…”

  • Be brave enough to be the dissenting voice

  • Put the finger on the wound again and again

Topic 2: Where to start with getting teams to truly learn and build credibility with "The Business" - getting aligned on goals and permission to pursue them?

  • Build and communicate effective business cases

  • Acknowledging the issues with loss of/taking control and the psychological safety impact

  • Talk the language of the organisation

  • Build the partnership - find somewhere to build a win

  • Understand partner motivations (Motivation mapping)

  • Wonder if there is a systemic org design question here as well, blended teams with commercial/traditional folk embedded in the teams

    • A team - Product, or Value - can Ask a question, get an answer, understand the answer, and take action/make decisions based on that understanding. Else you have a team that just gets code into production and hopefully makes it look nice.

  • Accountability without autonomy is a stressful place to be - you have to find ways to work together

  • If you’ve got to solve the business or the product problem - start with the business problem.

  • Look for the reporting rituals and artefacts - shift each one a bit at a time, to talk about why

  • Are operations and reporting a barrier to better decision making

Topic 3: How do you figure out which bit of your system/org/service to think of as your "product"??  (It feels like I should know this but I still don't!!)

  • In UK Gov, the Product is what people use (or multiple things different groups of users use), and a Service covers the Product and the infrastructure/ops/supporting services that enable it. It might be that you need to make that divide clear. (A Lead Product Manager or Head of Product can also provide this coherence)

  • Focus on the problems that are jumping out, rather than an abstract definition of what the product is.  A useful Q I have found with folk asking this sort of question is “If I could wave a magic wand and I had a crystal clear definition — what problems would be solved?”

  • Build a service blueprint/map, and use that to show what’s affected/involved. Start with a Journey Map, then add in layers as needed. Facilitate the creation of this if you don’t own it. It also allows for questions about HOW to solve the problems - automate or ignore? Or do it manually? Also about WHO is working on each bit

  • A potential useful language to talk about this is unfix, it is like Lego for org design and can help figure out what which who etc

  • As someone restated Kennedy, “We do these things not because they are easy, but because we thought they would be easy”.

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